In its most sweeping safety overhaul to date, gaming giant Roblox has officially blocked users under 13 from directly messaging others outside of games and barred them from accessing “social hangout” experiences. The move, enforced this week, follows a turbulent year of allegations regarding child safety, including a blistering report from short-seller Hindenburg Research labeling the platform a “pedophile hellscape.” Roblox now mandates that parents link their accounts to their children’s to manage strict new remote controls, signaling a pivotal shift from user growth to user protection.
Key Facts: The New Safety Regime
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Direct Message Ban: Users under 13 can no longer send direct messages (DMs) to other users outside of specific game instances.
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“Social Hangouts” Purge: Experiences designed primarily for socializing (clubs, hangouts) rather than gameplay are now restricted to users 13+.
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Remote Parental Oversight: Parents can now monitor screen time and friends lists, and update safety settings from their own devices without needing their child’s phone or tablet.
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Content Labeling Deadline: By December 3, 2024, all “unrated” experiences (those without age labels) will be blocked for users under 13.
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Enforcement Date: The ban on social hangouts and DMs took effect on November 18, 2024.
A Platform Under Pressure
For years, Roblox has walked a tightline between being a creative metaverse and a digital babysitter. However, the pressure reached a boiling point in late 2024. In October, Hindenburg Research published a damaging report accusing the company of inflating user metrics and failing to stop child grooming rings, describing the platform as dangerous for minors (Anapol Weiss).
This followed a string of regulatory hits, including a complete ban of the platform in Turkey in August 2024 due to child abuse concerns, and multiple lawsuits filed in the U.S. alleging the platform’s design facilitates exploitation.
“The era of self-regulation is effectively over,” notes digital safety analyst Sarah Jenkins. “Roblox had to make a structural change that goes beyond just filtering bad words. They are now removing the mechanisms of contact for their most vulnerable demographic.”
What Changed This Week?
1. The “Social Hangout” Ban
As of Monday, Roblox has restricted access to “Social Hangouts” for users under 13. These are defined as virtual spaces where the primary theme is to chat or interact with others as an avatar, rather than play a structured game.
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Why? These spaces were identified as high-risk zones where predators could easily approach minors without the distraction of gameplay.
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The Impact: Developers of these “chill” or “club” games will see a massive drop in traffic, as nearly 40% of Roblox’s audience is under 13.
2. Direct Messaging (DM) Wall
Previously, younger users could potentially message friends or strangers depending on loose settings. Now, the “Platform Chat” (messaging outside of a game) is disabled for under-13s.
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Nuance: Children can still chat publicly inside a game (e.g., “Go left!” or “Help me!”), but these chats are broadcast to everyone on the server and heavily filtered. Private, one-on-one whispers are restricted.
3. Remote Parental Controls
Roblox has introduced a “Parent Account” system. Previously, a parent had to physically take their child’s iPad to change settings. Now, parents can link their own verified account to their child’s to:
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View the child’s friend list.
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Set hard daily screen time limits.
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Block specific types of content remotely.
Latest Data & Statistics
| Metric | Figure | Source / Date |
| Daily Active Users (DAU) | 88.9 Million | Roblox Q3 2024 Earnings (Statista) |
| Users Under 13 | ~32 Million (approx. 40%) | Kidscreen / Q2 Data |
| Revenue (Q3 2024) | $919 Million | Roblox Corp |
| YoY User Growth | 27% | Roblox Q3 2024 Report |
Official Responses
Roblox Corporation In a blog post outlining the updates, Matt Kaufman, Roblox’s Chief Safety Officer, emphasized the systemic nature of the changes:
The Critics:
The NSPCC (National Society for the Prevention of Cruelty to Children) welcomed the move but remained cautious. Rani Govender, Policy Manager at NSPCC, noted that while restricting DMs is positive, the platform must ensure that “social hangouts” are accurately classified so that dangerous spaces don’t slip through the cracks under the guise of “games.”
Developer Community:
On the Roblox DevForum, reaction has been mixed. While many support the safety benefits, smaller developers who built “social” games for kids express concern about their livelihoods. “My game is just a park for kids to talk. It’s not dangerous, but it’s dead now,” wrote one user on the developer forum (paraphrased).
Impact on Families
For parents, the changes act as a “forced update” to their involvement.
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The Friction: Parents who previously set up an account for their child and forgot about it will now be prompted to link their own credentials to enable any chat functionality or to unlock certain experiences.
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The Benefit: The “Remote Control” feature solves a major pain point. “I can finally see who my son is friending without confiscating his tablet,” says Elena Rossi, a mother of a 9-year-old Roblox player in New York.
What to Watch Next
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December 3rd Deadline: This is the next big cutoff. Any game (“experience”) that has not filled out the new content questionnaire to receive an age rating will be hidden from users under 13. Expect a massive cleanup of older, unmaintained games.
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User Engagement Dip: Wall Street will be watching Q4 earnings to see if blocking “social hangouts” reduces the time children spend on the app.
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Verification Fraud: As restrictions tighten, the black market for “verified” older accounts (sold to kids to bypass restrictions) is expected to rise.
Conclusion
Roblox’s latest update is a definitive end to the “Wild West” era of the metaverse. By severing the direct line of communication between adults and young children and culling non-gaming social spaces, Roblox is attempting to firewall its most vulnerable users. While the Hindenburg allegations cast a long shadow, these structural changes represent the most tangible safety enforcement in the platform’s history.






